Hattrem in Pokemon Survivor
Pokemon · rank 595 of 966 · last checked 2026-10-14
Hattrem in Pokemon Survivor is a Psychic-type Pokemon from the Galar banner. It is an Uncommon (2-star) pick with 96 HP, 99 speed and a 1.17x attack multiplier. That gives it a Stat Score of 43.8: rank 595 of 966, in C tier. Hattrem is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.
Hattrem at a glance
| Type | Psychic |
| Generation | 8 (Galar) |
| Rarity | Uncommon (2-star) |
| HP | 96 |
| Speed | 99 |
| Attack multiplier | 1.17x |
| Base stat total | 370 |
| Stat Score | 43.8 / 100 |
| Overall rank | 595 of 966 |
| Tier | C |
| Role | Balanced |
| Starting move | Confusion |
| Banner | Galar |
Stats and Stat Score
Hattrem has 96 HP, 99 speed and a 1.17x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.
Compared with the whole roster, its HP is below average, its speed is below average and its attack is about average. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 43.8, which puts it at rank 595 overall, rank 61 of 87 among Galar Pokemon and rank 63 of 96 Psychic-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.
On the full Pokedex ranking Hattrem sits next to Steelix one place above it and Mienfoo one place below it.
| Stat | Value | Roster percentile | Compared with the roster |
|---|---|---|---|
| HP | 96 | 32% | below average |
| Speed | 99 | 28% | below average |
| Attack multiplier | 1.17x | 46% | about average |
| Base stat total | 370 | 35% | below average |
Hattrem moves
Pokemon that are not starters begin with the signature move of their first type, so Hattrem starts every run with Confusion: a wave that homes in on its target.
The level-up cards can then offer 12 different moves: the 8 Normal moves that every Pokemon shares plus 4 moves of its own type. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.
- Normal moves: Tackle, Quick Attack, Swords Dance, Agility, Harden, Body Slam, Hyper Voice, Substitute
- Psychic moves: Confusion, Psybeam, Psychic, Psycho Cut
Weaknesses and resistances
Hattrem takes extra damage from Bug (1.6x), Ghost (1.6x), and Dark (1.6x). It resists Fighting (0.6x) and Psychic (0.6x). The remaining 13 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.
The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Hattrem are the ones whose first type is Bug, Ghost, or Dark. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Psychic moves do not hit harder just because Hattrem shares the type.
How to get Hattrem
Hattrem is part of the Galar banner. A single pull first picks a rarity (30% for Uncommon) and then picks one of the 4 Uncommon Pokemon on that banner at random, so one pull gives Hattrem a 7.5% chance. Without pity helping at this rarity, expect to need around 13 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.
A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 30 coins, or 90 if it is the shiny version. The full odds and the pity rule are in the gacha guide.
A rarity-2 Pokemon like Hattrem can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.
Shiny Hattrem exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.
Hattrem as an enemy
Hattrem can show up as a regular enemy from 1:10 into the run (enemy tier 2). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.
Its enemy role is beamer: it fires a long ray after a one-second warning line on the ground.
Hattrem in Pokemon Survivor FAQ
Is Hattrem good in Pokemon Survivor?
Hattrem is a C-tier pick with a Stat Score of 43.8, rank 595 of 966. Hattrem is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.
How do I get Hattrem in Pokemon Survivor?
Pull the Galar banner. Hattrem is an Uncommon Pokemon, so each pull has a 7.5% chance of giving it.
What is Hattrem's starting move?
Hattrem starts with Confusion, a Psychic-type projectile move.
What is Hattrem weak to in Pokemon Survivor?
Hattrem is weak to Bug (1.6x), Ghost (1.6x), and Dark (1.6x).
Can Hattrem be shiny in Pokemon Survivor?
Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.
See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.