Pokemon Survivor Moves: All 64 Moves

Pokemon Survivor has 64 moves across 18 types and 15 kinds, from simple projectiles to meteors, mines and turrets. This page lists every move with its type, kind, damage at level 1 and at the maximum level, and what it evolves into.

Where to start: read move evolution first, because 59 of the 64 moves evolve and the card they need decides your build; then open the move you picked up in a run for its full level table. Looking for what to bring? The best Pokemon in Pokemon Survivor lists the picks that make use of them.

Type

64 of 64 shown

MoveTypeKindDamage L1Damage L5Evolves intoLearned by
TackleNormalmelee1634Take Down966
Quick AttackNormaldash2045Extreme Speed966
Swords DanceNormalbuff-966
AgilityNormalbuff-966
HardenNormalbuff-966
EmberFireprojectile1826Fire Blast76
FlamethrowerFirecone710Overheat76
Fire SpinFireorbit1434Sacred Fire76
Heat WaveFirenova1318Eruption76
Water GunWaterprojectile1420Scald149
BubbleWaternova913Surf149
Hydro PumpWaterbeam2963Hydro Cannon149
Aqua RingWaterbuff-149
Vine WhipGrassmelee1940Power Whip118
Razor LeafGrassboomerang1020Leaf Storm118
Petal BlizzardGrassorbit1434Petal Dance118
Grass KnotGrassaura920Frenzy Plant118
Thunder ShockElectricprojectile1319Thunder64
DischargeElectricaura817Electric Terrain64
ThunderboltElectricchain2143Zap Cannon64
ConfusionPsychicprojectile1319Psyshock96
PsybeamPsychicbeam1737Future Sight96
PsychicPsychicnova1014Expanding Force96
SludgePoisonprojectile1725Sludge Bomb78
Mud ShotGroundnova1115Earth Power70
GustFlyingorbit1331Hurricane102
Wing AttackFlyingmelee1736Brave Bird102
Body SlamNormalmelee3676Giga Impact966
Hyper VoiceNormalnova1217Uproar966
Poison StingPoisonprojectile812Poison Jab78
ToxicPoisontrail613Poison Gas78
BulldozeGroundaura1124Earthquake70
Bug BiteBugmelee1327X-Scissor89
String ShotBugmine1421Sticky Web89
Bug BuzzBugaura817Swarm89
Rock ThrowRockprojectile2435Stone Edge66
Rock SlideRockmeteor2130Stealth Rock66
Ice BeamIcebeam2044Blizzard46
Powder SnowIceaura817Icy Wind46
Karate ChopFightingmelee2246Close Combat68
Aura SphereFightingprojectile1725Focus Blast68
LickGhostmelee1429Shadow Punch60
Shadow BallGhostprojectile1928Phantom Force60
Dragon RageDragonbeam2452Draco Meteor67
Dragon DanceDragonbuff-67
Fairy WindFairynova1115Moonblast62
Dazzling GleamFairyaura920Misty Terrain62
Metal ClawSteelmelee1838Iron Head61
Flash CannonSteelbeam2350Steel Beam61
BiteDarkmelee1736Crunch60
Dark PulseDarknova1420Snarl60
Night ShadeDarkaura920Nightmare60
BonemerangGroundboomerang1632Bone Rush70
Psycho CutPsychicboomerang918Psychic Fangs96
SpikesGroundmine1827Fissure70
Toxic SpikesPoisonmine1117Gunk Shot78
HailIcemeteor1826Avalanche46
Meteor MashSteelmeteor3449Magnet Bomb61
Will-O-WispFireturret1531Inferno76
SubstituteNormalturret1429Double Team966
Aerial AceFlyingdash1840Acrobatics102
Flame WheelFiretrail1021Flare Blitz76
Bubble BeamWatercone68Aqua Tail149
HexGhostchain1735Poltergeist60

Pokemon Survivor moves by kind

A move's kind tells you how it hits, and its level table shows the numbers that change: damage, cooldown, shots, pierce, reach or duration depending on the kind. Buff moves deal no damage and stack a temporary stat bonus instead.

KindMovesHow it works
Melee9Strikes everything in an arc around you.
Projectile9Fires shots at the nearest enemy.
Aura7A circle of continuous damage around you.
Nova7A ring of shots in every direction.
Beam5A straight beam that hits everything on its line.
Buff5Deals no damage and stacks a temporary stat boost on you.
Boomerang3Flies out to an enemy and back, hitting on both passes.
Meteor3Drops meteors on nearby enemies, with a shadow as warning.
Mine3Drops mines that explode when something steps on them.
Orbit3Orbs circle you for as long as the move is active.
Chain2Hits one enemy, then jumps to the nearest ones.
Cone2Many short shots in a fan, such as breaths and sprays.
Dash2You rush through enemies and hit everything on the path.
Trail2You leave damaging puddles behind you as you move.
Turret2Leaves a helper that fires on its own for a few seconds.

Strongest moves at maximum level

Potential damage per second multiplies damage by the number of hits and divides it by the cooldown. It assumes every hit lands on one enemy and leaves out your attack multiplier, your cards and the type chart, so use it to compare moves, not to predict a run. The type chart explains the multipliers.

MoveTypeKindDamage per hitPotential damage per second
Dark PulseDarkNova20409
Fairy WindFairyNova15369.6
Heat WaveFireNova18349.4
Hyper VoiceNormalNova17331.1
Mud ShotGroundNova15280
PsychicPsychicNova14276.5
BubbleWaterNova13268.8
Meteor MashSteelMeteor49220.1

How moves level and evolve

Each move starts at level 1 and a level-up card raises it by one, up to the maximum on its page. At the maximum level a move can evolve when you hold the card it needs; the evolved move keeps its slot and gets a large damage boost. The full list of evolutions and conditions is in move evolution.

You do not pick moves from a list: the cards offer moves from your Pokemon's pool, and the Ban upgrade in the upgrades blocks chosen moves from showing up.

Pokemon Survivor moves FAQ

How many moves are in Pokemon Survivor?

64 moves in 18 types. 59 of them evolve into a stronger move at their maximum level when you hold the right card.

What is the strongest move in Pokemon Survivor?

By potential damage per second at the maximum level, Dark Pulse, Fairy Wind, Heat Wave lead the list. Real damage depends on the Pokemon, the cards you hold and the type chart, so open a move page for the full table.

Can you choose which moves you get?

Not directly: level-up cards offer moves from your Pokemon's pool. The Ban upgrade stops chosen moves from showing up, and card rerolls let you look again. Both are explained in upgrades.