Builds and mechanics

Pokemon Survivor Type Chart: Damage Multipliers for All 18 Types

The Pokemon Survivor type chart: softened x1.6, x0.6 and x0.3 multipliers, how two types stack and attack and defense tables for all 18 types.

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The Pokemon Survivor type chart follows the main games, but softened: a super effective hit multiplies damage by 1.6, a resisted hit by 0.6, and what would be an immunity still does 0.3. Two types multiply, with the result kept between 0.3 and 2.4.

This page shows the Pokemon Survivor type chart for attack and defense, how dual types combine and what it means for the moves you pick. For the weather that changes these numbers, see weather.

How the Pokemon Survivor type chart works

  • Softened multipliers. Super effective is x1.6 instead of x2, not very effective is x0.6 instead of x0.5, and immunity is x0.3 instead of x0. The design document gives the reason: with one active attack, a full immunity would leave some enemies impossible to hurt.
  • Two types multiply. Against a Pokemon with two types the two multipliers are multiplied together, and the result is held between x0.3 and x2.4.
  • It works both ways. Your moves use the type of the move against the enemy's types. Enemies attack with their main type, or the type of their shot, against yours. A yellow number marks a very effective hit; a gray one marks a poor hit.
  • There is no same-type bonus. A move does the same damage whatever types your Pokemon has. Your own types only decide which moves you can learn and how hard enemy attacks and weather hit you.
  • Weather changes it. Sun, rain, sandstorm, snow and fog multiply some types on top of the chart, for you and for enemies.

Attack chart: what each type hits

Read each row of the Pokemon Survivor type chart as the type of your move. The first column links to the rift arena of that type; see the arenas. The three effect columns list the defending types.

Move typeVery effective (x1.6)Resisted (x0.6)Almost no effect (x0.3)
Normal-Rock, SteelGhost
FireGrass, Ice, Bug, SteelFire, Water, Rock, Dragon-
WaterFire, Ground, RockWater, Grass, Dragon-
ElectricWater, FlyingElectric, Grass, DragonGround
GrassWater, Ground, RockFire, Grass, Poison, Flying, Bug, Dragon, Steel-
IceGrass, Ground, Flying, DragonFire, Water, Ice, Steel-
FightingNormal, Ice, Rock, Dark, SteelPoison, Flying, Psychic, Bug, FairyGhost
PoisonGrass, FairyPoison, Ground, Rock, GhostSteel
GroundFire, Electric, Poison, Rock, SteelGrass, BugFlying
FlyingGrass, Fighting, BugElectric, Rock, Steel-
PsychicFighting, PoisonPsychic, SteelDark
BugGrass, Psychic, DarkFire, Fighting, Poison, Flying, Ghost, Steel, Fairy-
RockFire, Ice, Flying, BugFighting, Ground, Steel-
GhostPsychic, GhostDarkNormal
DragonDragonSteelFairy
DarkPsychic, GhostFighting, Dark, Fairy-
SteelIce, Rock, FairyFire, Water, Electric, Steel-
FairyFighting, Dragon, DarkFire, Poison, Steel-

Defense chart: what hurts each type

This half of the Pokemon Survivor type chart reads by the type of the Pokemon being hit, whether that is your partner or an enemy. Every entry also has a section on its page in the Pokedex, with the weaknesses of that Pokemon worked out.

Defending typeTakes x1.6 fromTakes x0.6 fromTakes x0.3 from
NormalFighting-Ghost
FireWater, Ground, RockFire, Grass, Ice, Bug, Steel, Fairy-
WaterElectric, GrassFire, Water, Ice, Steel-
ElectricGroundElectric, Flying, Steel-
GrassFire, Ice, Poison, Flying, BugWater, Electric, Grass, Ground-
IceFire, Fighting, Rock, SteelIce-
FightingFlying, Psychic, FairyBug, Rock, Dark-
PoisonGround, PsychicGrass, Fighting, Poison, Bug, Fairy-
GroundWater, Grass, IcePoison, RockElectric
FlyingElectric, Ice, RockGrass, Fighting, BugGround
PsychicBug, Ghost, DarkFighting, Psychic-
BugFire, Flying, RockGrass, Fighting, Ground-
RockWater, Grass, Fighting, Ground, SteelNormal, Fire, Poison, Flying-
GhostGhost, DarkPoison, BugNormal, Fighting
DragonIce, Dragon, FairyFire, Water, Electric, Grass-
DarkFighting, Bug, FairyGhost, DarkPsychic
SteelFire, Fighting, GroundNormal, Grass, Ice, Flying, Psychic, Bug, Rock, Dragon, Steel, FairyPoison
FairyPoison, SteelFighting, Bug, DarkDragon

How two types combine

Dual-type Pokemon stack both multipliers, so the Pokemon Survivor type chart gets sharper against them. The product is clamped, so the strongest hit is x2.4 and the weakest x0.3. These are worked examples, with the raw product and the number the game uses:

AttackDefending typesProductUsed by the game
Fire moveGrass / Bugx2.56x2.4
Ice moveDragon / Flyingx2.56x2.4
Fire moveWater / Rockx0.36x0.36
Water moveFire / Groundx2.56x2.4
Normal moveGhost / Rockx0.18x0.3
Electric moveWater / Flyingx2.56x2.4
Ground moveFlyingx0.3x0.3

Types, moves and Pokemon counts

Each type has its own set of moves, and a Pokemon can learn the Normal moves plus those of its own types. Types with many moves give a Pokemon a wider pool; see the moves list for each one.

TypeMovesPokemon with the type
Normal8120
Fire676
Water5149
Electric364
Grass4118
Ice346
Fighting268
Poison478
Ground470
Flying3102
Psychic496
Bug389
Rock266
Ghost360
Dragon267
Dark360
Steel361
Fairy262

Using the Pokemon Survivor type chart in a run

  • Watch the damage numbers: yellow means the move is very effective and gray means it is poor, so switch to another move when you keep seeing gray. Pokemon Survivor tips has more advice for a run.
  • Keep one move that is not afraid of anything. Normal moves are in every pool and hit most types at full strength; only Rock, Ghost, and Steel take less.
  • Check the weaknesses of your own Pokemon on its page before you pick it, and see best Pokemon in Pokemon Survivor for the stat side.
  • The move evolution guide shows which of your moves grow stronger and how.

Pokemon Survivor type chart FAQ

How strong are super effective hits in Pokemon Survivor?

Damage is multiplied by 1.6. Two super effective types give up to x2.4.

Are there any immunities?

No. What is an immunity in the main games does 0.3 of normal damage here, which is also the lowest a hit can go.

Is there a same-type attack bonus?

No. A move does the same damage whatever the types of your Pokemon.

Do enemies use the type chart on me?

Yes. Enemy attacks use the enemy's main type, or the type of its shot, against the types of your Pokemon.