Night Shade in Pokemon Survivor
Move · last checked 2026-10-14
Night Shade in Pokemon Survivor is a Dark-type aura move. A shadow surrounds you and consumes what is near. It hits for 9 damage every 0.5 seconds at level 1 and 20 damage every 0.35 seconds at level 5. At max level it evolves into Nightmare once you have taken a Synthesis card in the same run. 60 Pokemon of the Dark type can learn it.
Night Shade at a glance
| Type | Dark |
| Kind | Aura |
| Max level | 5 |
| Damage at level 1 | 9 |
| Damage at level 5 | 20 |
| Cooldown at level 1 | 0.5 s |
| Evolution | Nightmare (needs the Synthesis card) |
| Effects | None |
| Learned by | 60 Dark-type Pokemon |
| Starting move for | 0 Pokemon |
| Spanish name | Tinieblas |
What Night Shade does
Night Shade is a Dark-type aura move. A shadow surrounds you and consumes what is near.
A Pokemon can learn it if it is Dark-type, which is true of 60 of the 966 Pokemon. It reaches you as a new-move card when you level up, as long as one of your four move slots is free. No Pokemon begins a run with it, so you only find it on level-up cards. Each level-up draws three cards by weight from up to six new-move candidates, your move upgrades and the stat cards, so even a good move can sit out several level-ups.
Night Shade stats by level
At level 1, Night Shade deals 9 damage with a 0.5 second cooldown. At level 5 that becomes 20 damage every 0.35 seconds, which is 55.9 potential damage per second against 18 at level 1.
Potential damage per second multiplies damage by the number of hits and divides by the cooldown. It assumes every one lands on the same enemy and leaves out the Pokemon's attack multiplier, your cards and the type chart, so treat it as an upper bound for comparing levels and moves, not as a kill time.
| Level | Damage | Tick | Radius | Potential damage per second |
|---|---|---|---|---|
| 1 | 9 | 0.5 s | 72 | 18 |
| 2 | 9 | 0.5 s | 94 | 18 |
| 3 | 13 | 0.5 s | 94 | 26.1 |
| 4 | 13 | 0.35 s | 94 | 37.3 |
| 5 | 20 | 0.35 s | 122 | 55.9 |
| Nightmare | 35 | 0.35 s | 164 | 100.7 |
Night Shade level-up changes
Each level-up card for Night Shade applies the changes below. They stack, so the level 5 row above already includes all of them.
- Level 2: +30% radius
- Level 3: +45% damage
- Level 4: -30% cooldown
- Level 5: +30% radius, +50% damage
Night Shade evolution: Nightmare
Night Shade evolves into Nightmare when it reaches level 5 and you have taken the Synthesis card at least once in the same run. Once both are true, a golden evolution card is always offered at your next level-up. Until then, the Synthesis card keeps showing up with a note that it unlocks this evolution, so you do not have to hunt for it.
Nightmare keeps the Dark type and the same slot. Its damage goes from 20 to 35 and its cooldown stays at 0.35 seconds. The move evolution guide lists all 59 evolutions and the cards they need.
- +80% damage
- +35% radius
Which Pokemon can use Night Shade
60 Pokemon can learn Night Shade: every Dark-type, which is 11 single-type and 49 dual-type. The best of them by Stat Score are Roaring Moon, Yveltal, Guzzlord, and Darkrai.
No Pokemon starts with Night Shade, so you only find it on level-up cards.
| Pokemon | Types | Tier | Stat Score | Starts with it |
|---|---|---|---|---|
| Roaring Moon | Dragon / Dark | S | 86.0 | No |
| Yveltal | Dark / Flying | S | 84.3 | No |
| Guzzlord | Dark / Dragon | S | 82.3 | No |
| Darkrai | Dark | S | 78.8 | No |
| Urshifu | Fighting / Dark | A | 78.4 | No |
| Hydreigon | Dark / Dragon | A | 74.5 | No |
| Weavile | Dark / Ice | A | 73.4 | No |
| Tyranitar | Rock / Dark | A | 72.8 | No |
How to use Night Shade
- Aura moves do not need a target: Night Shade fires on its cooldown wherever you are.
- Psychic and Ghost take 60% more damage from Dark moves, while Fighting, Dark, and Fairy take 40% less. Enemies with two types multiply both effects. See the type chart.
- Other aura moves are Grass Knot, Discharge, and Bulldoze. The moves list compares all 64.
- Each Reflexes card multiplies every cooldown by 0.92 and each Power card multiplies damage by 1.10. After 5 Reflexes cards the 0.5 second cooldown of Night Shade at level 1 becomes 0.33 seconds.
- Only the move group in your active slot fires, and every move in the group keeps its own cooldown timer. A bond, which a rift win gives you, fuses loose moves into one group.
- Weather can boost or weaken Dark moves: see the weather guide.
Night Shade in Pokemon Survivor FAQ
What does Night Shade do in Pokemon Survivor?
A shadow surrounds you and consumes what is near. It is a Dark-type aura move with 5 levels. It deals 9 damage at level 1 and 20 at level 5.
How do you evolve Night Shade?
Level it to 5 and take the Synthesis card at least once in the same run. A golden evolution card then appears at the next level-up and turns it into Nightmare.
Which Pokemon can learn Night Shade?
The 60 Dark-type Pokemon, including dual types. None of them start with it.
Browse all 64 moves in the Pokemon Survivor moves list, or read the Pokemon Survivor guides.