Hex in Pokemon Survivor

Move · last checked 2026-10-14

Hex in Pokemon Survivor is a Ghost-type chain move. A curse that jumps between enemies. Much more damage if they are burned, poisoned or slowed. It hits for 17 damage every 0.9 seconds at level 1 and 35 damage every 0.68 seconds at level 5. At max level it evolves into Poltergeist once you have taken a Magnet card in the same run. 60 Pokemon of the Ghost type can learn it.

Hex at a glance

TypeGhost
KindChain
Max level5
Damage at level 117
Damage at level 535
Cooldown at level 10.9 s
EvolutionPoltergeist (needs the Magnet card)
Effectshits burning, poisoned or slowed enemies 1.7 times as hard
Learned by60 Ghost-type Pokemon
Starting move for0 Pokemon
Spanish nameInfortunio

What Hex does

Hex is a Ghost-type chain move. A curse that jumps between enemies. Much more damage if they are burned, poisoned or slowed.

A Pokemon can learn it if it is Ghost-type, which is true of 60 of the 966 Pokemon. It reaches you as a new-move card when you level up, as long as one of your four move slots is free. No Pokemon begins a run with it, so you only find it on level-up cards. Each level-up draws three cards by weight from up to six new-move candidates, your move upgrades and the stat cards, so even a good move can sit out several level-ups.

It hits burning, poisoned or slowed enemies 1.7 times as hard.

Hex stats by level

At level 1, Hex deals 17 damage with a 0.9 second cooldown. At level 5 that becomes 35 damage every 0.68 seconds.

A chain hits one enemy and then jumps to the nearest ones, so the damage you get depends on how many enemies are inside the jump range. The table lists every number the game gives Hex, so it has no single damage per second figure.

LevelDamageCooldownTargetsJump range
1170.9 s4150
2170.9 s6150
3250.9 s6150
4250.68 s6150
5350.68 s8150
Poltergeist590.68 s11180

Hex level-up changes

Each level-up card for Hex applies the changes below. They stack, so the level 5 row above already includes all of them.

Hex evolution: Poltergeist

Hex evolves into Poltergeist when it reaches level 5 and you have taken the Magnet card at least once in the same run. Once both are true, a golden evolution card is always offered at your next level-up. Until then, the Magnet card keeps showing up with a note that it unlocks this evolution, so you do not have to hunt for it.

Poltergeist keeps the Ghost type and the same slot. Its damage goes from 35 to 59 and its cooldown stays at 0.68 seconds. The move evolution guide lists all 59 evolutions and the cards they need.

Which Pokemon can use Hex

60 Pokemon can learn Hex: every Ghost-type, which is 15 single-type and 45 dual-type. The best of them by Stat Score are Spectrier, Lunala, Dragapult, and Marshadow.

No Pokemon starts with Hex, so you only find it on level-up cards.

PokemonTypesTierStat ScoreStarts with it
SpectrierGhostS90.1No
LunalaPsychic / GhostS88.1No
DragapultDragon / GhostS80.7No
MarshadowFighting / GhostS79.1No
BlacephalonFire / GhostA77.9No
Flutter ManeGhost / FairyA77.9No
GiratinaGhost / DragonA76.1No
HoopaPsychic / GhostA75.5No

How to use Hex

Hex in Pokemon Survivor FAQ

What does Hex do in Pokemon Survivor?

A curse that jumps between enemies. Much more damage if they are burned, poisoned or slowed. It is a Ghost-type chain move with 5 levels. It deals 17 damage at level 1 and 35 at level 5.

How do you evolve Hex?

Level it to 5 and take the Magnet card at least once in the same run. A golden evolution card then appears at the next level-up and turns it into Poltergeist.

Which Pokemon can learn Hex?

The 60 Ghost-type Pokemon, including dual types. None of them start with it.

Browse all 64 moves in the Pokemon Survivor moves list, or read the Pokemon Survivor guides.