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Azurill in Pokemon Survivor

Pokemon · rank 965 of 966 · last checked 2026-10-14

Azurill in Pokemon Survivor is a Normal and Fairy dual-type Pokemon from the Hoenn banner. It is a Common (1-star) pick with 92 HP, 86 speed and a 0.81x attack multiplier. That gives it a Stat Score of 12: rank 965 of 966, in D tier. Azurill is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.

Stat Score12.0 / 100

Azurill at a glance

TypeNormal / Fairy
Generation3 (Hoenn)
RarityCommon (1-star)
HP92
Speed86
Attack multiplier0.81x
Base stat total190
Stat Score12 / 100
Overall rank965 of 966
TierD
RoleBalanced
Starting moveTackle
BannerHoenn

Stats and Stat Score

Azurill has 92 HP, 86 speed and a 0.81x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.

Compared with the whole roster, its HP is among the lowest on the roster, its speed is among the lowest on the roster and its attack is among the lowest on the roster. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 12, which puts it at rank 965 overall, rank 135 of 135 among Hoenn Pokemon and rank 120 of 120 Normal-types and 62 of 62 Fairy-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.

On the full Pokedex ranking Azurill sits next to Kricketot one place above it and Shuckle one place below it.

StatValueRoster percentileCompared with the roster
HP9219%among the lowest on the roster
Speed862%among the lowest on the roster
Attack multiplier0.81x0%among the lowest on the roster
Base stat total1900%among the lowest on the roster

Azurill moves

Pokemon that are not starters begin with the signature move of their first type, so Azurill starts every run with Tackle: charges in an arc at everything in front of you.

The level-up cards can then offer 10 different moves: the 8 Normal moves that every Pokemon shares plus 2 moves of its own type. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.

Weaknesses and resistances

Azurill takes extra damage from Poison (1.6x) and Steel (1.6x). It resists Ghost (0.3x), Dragon (0.3x), Bug (0.6x), and Dark (0.6x). The remaining 12 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.

The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Azurill are the ones whose first type is Poison or Steel. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Normal or Fairy moves do not hit harder just because Azurill shares the type.

How to get Azurill

Azurill is part of the Hoenn banner. A single pull first picks a rarity (45% for Common) and then picks one of the 41 Common Pokemon on that banner at random, so one pull gives Azurill a 1.1% chance. Without pity helping at this rarity, expect to need around 91 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.

A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 15 coins, or 45 if it is the shiny version. The full odds and the pity rule are in the gacha guide.

A rarity-1 Pokemon like Azurill can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.

Shiny Azurill exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.

Azurill as an enemy

Azurill can show up as a regular enemy from 0:00 into the run (enemy tier 1). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.

Its enemy role is shooter: it keeps its distance and fires shots at you from range.

Azurill in Pokemon Survivor FAQ

Is Azurill good in Pokemon Survivor?

Azurill is a D-tier pick with a Stat Score of 12, rank 965 of 966. Azurill is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.

How do I get Azurill in Pokemon Survivor?

Pull the Hoenn banner. Azurill is a Common Pokemon, so each pull has a 1.1% chance of giving it.

What is Azurill's starting move?

Azurill starts with Tackle, a Normal-type melee move.

What is Azurill weak to in Pokemon Survivor?

Azurill is weak to Poison (1.6x) and Steel (1.6x).

Can Azurill be shiny in Pokemon Survivor?

Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.

See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.