Dottler in Pokemon Survivor
Pokemon · rank 905 of 966 · last checked 2026-10-14
Dottler in Pokemon Survivor is a Bug and Psychic dual-type Pokemon from the Galar banner. It is an Uncommon (2-star) pick with 92 HP, 91 speed and a 0.97x attack multiplier. That gives it a Stat Score of 25: rank 905 of 966, in D tier. Dottler is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.
Dottler at a glance
| Type | Bug / Psychic |
| Generation | 8 (Galar) |
| Rarity | Uncommon (2-star) |
| HP | 92 |
| Speed | 91 |
| Attack multiplier | 0.97x |
| Base stat total | 335 |
| Stat Score | 25 / 100 |
| Overall rank | 905 of 966 |
| Tier | D |
| Role | Balanced |
| Starting move | Bug Bite |
| Banner | Galar |
Stats and Stat Score
Dottler has 92 HP, 91 speed and a 0.97x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.
Compared with the whole roster, its HP is among the lowest on the roster, its speed is among the lowest on the roster and its attack is among the lowest on the roster. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 25, which puts it at rank 905 overall, rank 81 of 87 among Galar Pokemon and rank 67 of 89 Bug-types and 89 of 96 Psychic-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.
On the full Pokedex ranking Dottler sits next to Venipede one place above it and Shroomish one place below it.
| Stat | Value | Roster percentile | Compared with the roster |
|---|---|---|---|
| HP | 92 | 19% | among the lowest on the roster |
| Speed | 91 | 7% | among the lowest on the roster |
| Attack multiplier | 0.97x | 9% | among the lowest on the roster |
| Base stat total | 335 | 29% | below average |
Dottler moves
Pokemon that are not starters begin with the signature move of their first type, so Dottler starts every run with Bug Bite: a quick bite in a short arc.
The level-up cards can then offer 15 different moves: the 8 Normal moves that every Pokemon shares plus 7 moves of its own types. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.
- Normal moves: Tackle, Quick Attack, Swords Dance, Agility, Harden, Body Slam, Hyper Voice, Substitute
- Bug moves: Bug Bite, String Shot, Bug Buzz
- Psychic moves: Confusion, Psybeam, Psychic, Psycho Cut
Weaknesses and resistances
Dottler takes extra damage from Fire (1.6x), Flying (1.6x), Bug (1.6x), Rock (1.6x), Ghost (1.6x), and Dark (1.6x). It resists Fighting (0.36x), Grass (0.6x), Ground (0.6x), and Psychic (0.6x). The remaining 8 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.
The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Dottler are the ones whose first type is Fire, Flying, Bug, Rock, Ghost, or Dark. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Bug or Psychic moves do not hit harder just because Dottler shares the type.
How to get Dottler
Dottler is part of the Galar banner. A single pull first picks a rarity (30% for Uncommon) and then picks one of the 4 Uncommon Pokemon on that banner at random, so one pull gives Dottler a 7.5% chance. Without pity helping at this rarity, expect to need around 13 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.
A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 30 coins, or 90 if it is the shiny version. The full odds and the pity rule are in the gacha guide.
A rarity-2 Pokemon like Dottler can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.
Shiny Dottler exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.
Dottler as an enemy
Dottler can show up as a regular enemy from 1:10 into the run (enemy tier 2). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.
Its enemy role is chaser: it walks straight at you and hurts you on contact.
Dottler in Pokemon Survivor FAQ
Is Dottler good in Pokemon Survivor?
Dottler is a D-tier pick with a Stat Score of 25, rank 905 of 966. Dottler is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.
How do I get Dottler in Pokemon Survivor?
Pull the Galar banner. Dottler is an Uncommon Pokemon, so each pull has a 7.5% chance of giving it.
What is Dottler's starting move?
Dottler starts with Bug Bite, a Bug-type melee move.
What is Dottler weak to in Pokemon Survivor?
Dottler is weak to Fire (1.6x), Flying (1.6x), Bug (1.6x), Rock (1.6x), Ghost (1.6x), and Dark (1.6x).
Can Dottler be shiny in Pokemon Survivor?
Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.
See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.