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Helioptile in Pokemon Survivor

Pokemon · rank 712 of 966 · last checked 2026-10-14

Helioptile in Pokemon Survivor is an Electric and Normal dual-type Pokemon from the Kalos banner. It is a Common (1-star) pick with 90 HP, 107 speed and a 1.04x attack multiplier. That gives it a Stat Score of 36.1: rank 712 of 966, in C tier. Helioptile is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.

Stat Score36.1 / 100

Helioptile at a glance

TypeElectric / Normal
Generation6 (Kalos)
RarityCommon (1-star)
HP90
Speed107
Attack multiplier1.04x
Base stat total289
Stat Score36.1 / 100
Overall rank712 of 966
TierC
RoleBalanced
Starting moveThunder Shock
BannerKalos

Stats and Stat Score

Helioptile has 90 HP, 107 speed and a 1.04x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.

Compared with the whole roster, its HP is among the lowest on the roster, its speed is about average and its attack is below average. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 36.1, which puts it at rank 712 overall, rank 48 of 70 among Kalos Pokemon and rank 52 of 64 Electric-types and 87 of 120 Normal-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.

On the full Pokedex ranking Helioptile sits next to Poltchageist one place above it and Slowpoke one place below it.

StatValueRoster percentileCompared with the roster
HP9013%among the lowest on the roster
Speed10754%about average
Attack multiplier1.04x21%below average
Base stat total28913%among the lowest on the roster

Helioptile moves

Pokemon that are not starters begin with the signature move of their first type, so Helioptile starts every run with Thunder Shock: a lightning-fast bolt that pierces several enemies.

The level-up cards can then offer 11 different moves: the 8 Normal moves that every Pokemon shares plus 3 moves of its own type. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.

Weaknesses and resistances

Helioptile takes extra damage from Fighting (1.6x) and Ground (1.6x). It resists Ghost (0.3x), Electric (0.6x), Flying (0.6x), and Steel (0.6x). The remaining 12 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.

The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Helioptile are the ones whose first type is Fighting or Ground. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Electric or Normal moves do not hit harder just because Helioptile shares the type.

How to get Helioptile

Helioptile is part of the Kalos banner. A single pull first picks a rarity (45% for Common) and then picks one of the 15 Common Pokemon on that banner at random, so one pull gives Helioptile a 3% chance. Without pity helping at this rarity, expect to need around 33 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.

A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 15 coins, or 45 if it is the shiny version. The full odds and the pity rule are in the gacha guide.

A rarity-1 Pokemon like Helioptile can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.

Shiny Helioptile exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.

Helioptile as an enemy

Helioptile can show up as a regular enemy from 0:00 into the run (enemy tier 1). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.

Its enemy role is jumper: it leaps onto your position every few seconds once you are close.

Helioptile in Pokemon Survivor FAQ

Is Helioptile good in Pokemon Survivor?

Helioptile is a C-tier pick with a Stat Score of 36.1, rank 712 of 966. Helioptile is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.

How do I get Helioptile in Pokemon Survivor?

Pull the Kalos banner. Helioptile is a Common Pokemon, so each pull has a 3% chance of giving it.

What is Helioptile's starting move?

Helioptile starts with Thunder Shock, a Electric-type projectile move.

What is Helioptile weak to in Pokemon Survivor?

Helioptile is weak to Fighting (1.6x) and Ground (1.6x).

Can Helioptile be shiny in Pokemon Survivor?

Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.

See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.