Jangmo-o in Pokemon Survivor
Pokemon · rank 854 of 966 · last checked 2026-10-14
Jangmo-o in Pokemon Survivor is a Dragon-type Pokemon from the Alola banner. It is a Common (1-star) pick with 90 HP, 97 speed and a 1.00x attack multiplier. That gives it a Stat Score of 28.8: rank 854 of 966, in D tier. Jangmo-o is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.
Jangmo-o at a glance
| Type | Dragon |
| Generation | 7 (Alola) |
| Rarity | Common (1-star) |
| HP | 90 |
| Speed | 97 |
| Attack multiplier | 1.00x |
| Base stat total | 300 |
| Stat Score | 28.8 / 100 |
| Overall rank | 854 of 966 |
| Tier | D |
| Role | Balanced |
| Starting move | Dragon Rage |
| Banner | Alola |
Stats and Stat Score
Jangmo-o has 90 HP, 97 speed and a 1.00x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.
Compared with the whole roster, its HP is among the lowest on the roster, its speed is below average and its attack is among the lowest on the roster. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 28.8, which puts it at rank 854 overall, rank 73 of 83 among Alola Pokemon and rank 64 of 67 Dragon-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.
On the full Pokedex ranking Jangmo-o sits next to Drowzee one place above it and Gothita one place below it.
| Stat | Value | Roster percentile | Compared with the roster |
|---|---|---|---|
| HP | 90 | 13% | among the lowest on the roster |
| Speed | 97 | 23% | below average |
| Attack multiplier | 1.00x | 13% | among the lowest on the roster |
| Base stat total | 300 | 15% | among the lowest on the roster |
Jangmo-o moves
Pokemon that are not starters begin with the signature move of their first type, so Jangmo-o starts every run with Dragon Rage: draconic flames in a straight line.
The level-up cards can then offer 10 different moves: the 8 Normal moves that every Pokemon shares plus 2 moves of its own type. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.
- Normal moves: Tackle, Quick Attack, Swords Dance, Agility, Harden, Body Slam, Hyper Voice, Substitute
- Dragon moves: Dragon Rage, Dragon Dance
Weaknesses and resistances
Jangmo-o takes extra damage from Ice (1.6x), Dragon (1.6x), and Fairy (1.6x). It resists Fire (0.6x), Water (0.6x), Electric (0.6x), and Grass (0.6x). The remaining 11 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.
The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Jangmo-o are the ones whose first type is Ice, Dragon, or Fairy. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Dragon moves do not hit harder just because Jangmo-o shares the type.
How to get Jangmo-o
Jangmo-o is part of the Alola banner. A single pull first picks a rarity (45% for Common) and then picks one of the 14 Common Pokemon on that banner at random, so one pull gives Jangmo-o a 3.21% chance. Without pity helping at this rarity, expect to need around 31 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.
A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 15 coins, or 45 if it is the shiny version. The full odds and the pity rule are in the gacha guide.
A rarity-1 Pokemon like Jangmo-o can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.
Shiny Jangmo-o exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.
Jangmo-o as an enemy
Jangmo-o can show up as a regular enemy from 0:00 into the run (enemy tier 1 and 2). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.
Its enemy role is chaser: it walks straight at you and hurts you on contact.
Jangmo-o in Pokemon Survivor FAQ
Is Jangmo-o good in Pokemon Survivor?
Jangmo-o is a D-tier pick with a Stat Score of 28.8, rank 854 of 966. Jangmo-o is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.
How do I get Jangmo-o in Pokemon Survivor?
Pull the Alola banner. Jangmo-o is a Common Pokemon, so each pull has a 3.21% chance of giving it.
What is Jangmo-o's starting move?
Jangmo-o starts with Dragon Rage, a Dragon-type beam move.
What is Jangmo-o weak to in Pokemon Survivor?
Jangmo-o is weak to Ice (1.6x), Dragon (1.6x), and Fairy (1.6x).
Can Jangmo-o be shiny in Pokemon Survivor?
Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.
See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.