Maractus in Pokemon Survivor
Pokemon · rank 380 of 966 · last checked 2026-10-14
Maractus in Pokemon Survivor is a Grass-type Pokemon from the Unova banner. It is a Rare (3-star) pick with 104 HP, 103 speed and a 1.28x attack multiplier. That gives it a Stat Score of 56.7: rank 380 of 966, in B tier. Maractus is a damage dealer: its attack multiplier is its strongest stat against the roster, so every move it carries hits harder than most.
Maractus at a glance
| Type | Grass |
| Generation | 5 (Unova) |
| Rarity | Rare (3-star) |
| HP | 104 |
| Speed | 103 |
| Attack multiplier | 1.28x |
| Base stat total | 461 |
| Stat Score | 56.7 / 100 |
| Overall rank | 380 of 966 |
| Tier | B |
| Role | Damage dealer |
| Starting move | Vine Whip |
| Banner | Unova |
Stats and Stat Score
Maractus has 104 HP, 103 speed and a 1.28x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.
Compared with the whole roster, its HP is above average, its speed is about average and its attack is above average. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 56.7, which puts it at rank 380 overall, rank 63 of 141 among Unova Pokemon and rank 37 of 118 Grass-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.
On the full Pokedex ranking Maractus sits next to Tapu Fini one place above it and Appletun one place below it.
| Stat | Value | Roster percentile | Compared with the roster |
|---|---|---|---|
| HP | 104 | 63% | above average |
| Speed | 103 | 40% | about average |
| Attack multiplier | 1.28x | 70% | above average |
| Base stat total | 461 | 55% | about average |
Maractus moves
Pokemon that are not starters begin with the signature move of their first type, so Maractus starts every run with Vine Whip: long-range whips in a wide arc.
The level-up cards can then offer 12 different moves: the 8 Normal moves that every Pokemon shares plus 4 moves of its own type. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.
- Normal moves: Tackle, Quick Attack, Swords Dance, Agility, Harden, Body Slam, Hyper Voice, Substitute
- Grass moves: Vine Whip, Razor Leaf, Petal Blizzard, Grass Knot
Weaknesses and resistances
Maractus takes extra damage from Fire (1.6x), Ice (1.6x), Poison (1.6x), Flying (1.6x), and Bug (1.6x). It resists Water (0.6x), Electric (0.6x), Grass (0.6x), and Ground (0.6x). The remaining 9 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.
The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Maractus are the ones whose first type is Fire, Ice, Poison, Flying, or Bug. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Grass moves do not hit harder just because Maractus shares the type.
How to get Maractus
Maractus is part of the Unova banner. A single pull first picks a rarity (17% for Rare) and then picks one of the 38 Rare Pokemon on that banner at random, so one pull gives Maractus a 0.45% chance. Without pity helping at this rarity, expect to need around 224 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.
A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 60 coins, or 180 if it is the shiny version. The full odds and the pity rule are in the gacha guide.
A rarity-3 Pokemon like Maractus can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.
Shiny Maractus exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.
Maractus as an enemy
Maractus can show up as a regular enemy from 2:40 into the run (enemy tier 3 and 4). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.
Its enemy role is fan shooter: it fires a fan of shots in your direction.
Maractus in Pokemon Survivor FAQ
Is Maractus good in Pokemon Survivor?
Maractus is a B-tier pick with a Stat Score of 56.7, rank 380 of 966. Maractus is a damage dealer: its attack multiplier is its strongest stat against the roster, so every move it carries hits harder than most.
How do I get Maractus in Pokemon Survivor?
Pull the Unova banner. Maractus is a Rare Pokemon, so each pull has a 0.45% chance of giving it.
What is Maractus's starting move?
Maractus starts with Vine Whip, a Grass-type melee move.
What is Maractus weak to in Pokemon Survivor?
Maractus is weak to Fire (1.6x), Ice (1.6x), Poison (1.6x), Flying (1.6x), and Bug (1.6x).
Can Maractus be shiny in Pokemon Survivor?
Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.
See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.