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Nosepass in Pokemon Survivor

Pokemon · rank 933 of 966 · last checked 2026-10-14

Nosepass in Pokemon Survivor is a Rock-type Pokemon from the Hoenn banner. It is an Uncommon (2-star) pick with 84 HP, 91 speed and a 0.95x attack multiplier. That gives it a Stat Score of 20: rank 933 of 966, in D tier. Nosepass is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.

Stat Score20.0 / 100

Nosepass at a glance

TypeRock
Generation3 (Hoenn)
RarityUncommon (2-star)
HP84
Speed91
Attack multiplier0.95x
Base stat total375
Stat Score20 / 100
Overall rank933 of 966
TierD
RoleBalanced
Starting moveRock Throw
BannerHoenn

Stats and Stat Score

Nosepass has 84 HP, 91 speed and a 0.95x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.

Compared with the whole roster, its HP is among the lowest on the roster, its speed is among the lowest on the roster and its attack is among the lowest on the roster. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 20, which puts it at rank 933 overall, rank 128 of 135 among Hoenn Pokemon and rank 64 of 66 Rock-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.

On the full Pokedex ranking Nosepass sits next to Wurmple one place above it and Ferroseed one place below it.

StatValueRoster percentileCompared with the roster
HP842%among the lowest on the roster
Speed917%among the lowest on the roster
Attack multiplier0.95x6%among the lowest on the roster
Base stat total37536%below average

Nosepass moves

Pokemon that are not starters begin with the signature move of their first type, so Nosepass starts every run with Rock Throw: a heavy boulder that pushes the enemy back.

The level-up cards can then offer 10 different moves: the 8 Normal moves that every Pokemon shares plus 2 moves of its own type. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.

Weaknesses and resistances

Nosepass takes extra damage from Water (1.6x), Grass (1.6x), Fighting (1.6x), Ground (1.6x), and Steel (1.6x). It resists Normal (0.6x), Fire (0.6x), Poison (0.6x), and Flying (0.6x). The remaining 9 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.

The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Nosepass are the ones whose first type is Water, Grass, Fighting, Ground, or Steel. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Rock moves do not hit harder just because Nosepass shares the type.

How to get Nosepass

Nosepass is part of the Hoenn banner. A single pull first picks a rarity (30% for Uncommon) and then picks one of the 25 Uncommon Pokemon on that banner at random, so one pull gives Nosepass a 1.2% chance. Without pity helping at this rarity, expect to need around 83 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.

A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 30 coins, or 90 if it is the shiny version. The full odds and the pity rule are in the gacha guide.

A rarity-2 Pokemon like Nosepass can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.

Shiny Nosepass exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.

Nosepass as an enemy

Nosepass can show up as a regular enemy from 1:10 into the run (enemy tier 2). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.

Its enemy role is charger: it stops to aim for about half a second and then dashes in a straight line at more than three times its walking speed.

Nosepass in Pokemon Survivor FAQ

Is Nosepass good in Pokemon Survivor?

Nosepass is a D-tier pick with a Stat Score of 20, rank 933 of 966. Nosepass is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.

How do I get Nosepass in Pokemon Survivor?

Pull the Hoenn banner. Nosepass is an Uncommon Pokemon, so each pull has a 1.2% chance of giving it.

What is Nosepass's starting move?

Nosepass starts with Rock Throw, a Rock-type projectile move.

What is Nosepass weak to in Pokemon Survivor?

Nosepass is weak to Water (1.6x), Grass (1.6x), Fighting (1.6x), Ground (1.6x), and Steel (1.6x).

Can Nosepass be shiny in Pokemon Survivor?

Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.

See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.