Sigilyph in Pokemon Survivor
Pokemon · rank 259 of 966 · last checked 2026-10-14
Sigilyph in Pokemon Survivor is a Psychic and Flying dual-type Pokemon from the Unova banner. It is a Rare (3-star) pick with 102 HP, 119 speed and a 1.27x attack multiplier. That gives it a Stat Score of 62.4: rank 259 of 966, in B tier. Sigilyph is a speedster: its movement speed stands out against the roster, which helps with dodging boss warnings and reaching experience gems first.
Sigilyph at a glance
| Type | Psychic / Flying |
| Generation | 5 (Unova) |
| Rarity | Rare (3-star) |
| HP | 102 |
| Speed | 119 |
| Attack multiplier | 1.27x |
| Base stat total | 490 |
| Stat Score | 62.4 / 100 |
| Overall rank | 259 of 966 |
| Tier | B |
| Role | Speedster |
| Starting move | Confusion |
| Banner | Unova |
Stats and Stat Score
Sigilyph has 102 HP, 119 speed and a 1.27x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.
Compared with the whole roster, its HP is about average, its speed is well above average and its attack is above average. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 62.4, which puts it at rank 259 overall, rank 42 of 141 among Unova Pokemon and rank 32 of 96 Psychic-types and 31 of 102 Flying-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.
On the full Pokedex ranking Sigilyph sits next to Leavanny one place above it and Celesteela one place below it.
| Stat | Value | Roster percentile | Compared with the roster |
|---|---|---|---|
| HP | 102 | 53% | about average |
| Speed | 119 | 84% | well above average |
| Attack multiplier | 1.27x | 70% | above average |
| Base stat total | 490 | 65% | above average |
Sigilyph moves
Pokemon that are not starters begin with the signature move of their first type, so Sigilyph starts every run with Confusion: a wave that homes in on its target.
The level-up cards can then offer 15 different moves: the 8 Normal moves that every Pokemon shares plus 7 moves of its own types. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.
- Normal moves: Tackle, Quick Attack, Swords Dance, Agility, Harden, Body Slam, Hyper Voice, Substitute
- Psychic moves: Confusion, Psybeam, Psychic, Psycho Cut
- Flying moves: Gust, Wing Attack, Aerial Ace
Weaknesses and resistances
Sigilyph takes extra damage from Electric (1.6x), Ice (1.6x), Rock (1.6x), Ghost (1.6x), and Dark (1.6x). It resists Ground (0.3x), Fighting (0.36x), Grass (0.6x), and Psychic (0.6x). The remaining 9 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.
The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Sigilyph are the ones whose first type is Electric, Ice, Rock, Ghost, or Dark. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Psychic or Flying moves do not hit harder just because Sigilyph shares the type.
How to get Sigilyph
Sigilyph is part of the Unova banner. A single pull first picks a rarity (17% for Rare) and then picks one of the 38 Rare Pokemon on that banner at random, so one pull gives Sigilyph a 0.45% chance. Without pity helping at this rarity, expect to need around 224 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.
A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 60 coins, or 180 if it is the shiny version. The full odds and the pity rule are in the gacha guide.
Shiny Sigilyph exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.
Sigilyph as an enemy
Sigilyph can show up as a regular enemy from 4:20 into the run (enemy tier 4). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.
Its enemy role is shooter: it keeps its distance and fires shots at you from range.
It is also strong enough to be picked as a boss: it can fill the minute 3 slot. Boss fights are laid out in the bosses guide. Its attack set would be a ground slam, a leap onto your position, a fan of beams, and falling danger zones.
Sigilyph in Pokemon Survivor FAQ
Is Sigilyph good in Pokemon Survivor?
Sigilyph is a B-tier pick with a Stat Score of 62.4, rank 259 of 966. Sigilyph is a speedster: its movement speed stands out against the roster, which helps with dodging boss warnings and reaching experience gems first.
How do I get Sigilyph in Pokemon Survivor?
Pull the Unova banner. Sigilyph is a Rare Pokemon, so each pull has a 0.45% chance of giving it.
What is Sigilyph's starting move?
Sigilyph starts with Confusion, a Psychic-type projectile move.
What is Sigilyph weak to in Pokemon Survivor?
Sigilyph is weak to Electric (1.6x), Ice (1.6x), Rock (1.6x), Ghost (1.6x), and Dark (1.6x).
Can Sigilyph be shiny in Pokemon Survivor?
Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.
See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.