Bewear in Pokemon Survivor
Pokemon · rank 93 of 966 · last checked 2026-10-14
Bewear in Pokemon Survivor is a Normal and Fighting dual-type Pokemon from the Alola banner. It is an Epic (4-star) pick with 124 HP, 103 speed and a 1.39x attack multiplier. That gives it a Stat Score of 73.2: rank 93 of 966, in A tier. Bewear is a tank: its HP is its strongest stat against the roster, which gives it room for mistakes against swarms and boss attacks.
Bewear at a glance
| Type | Normal / Fighting |
| Generation | 7 (Alola) |
| Rarity | Epic (4-star) |
| HP | 124 |
| Speed | 103 |
| Attack multiplier | 1.39x |
| Base stat total | 500 |
| Stat Score | 73.2 / 100 |
| Overall rank | 93 of 966 |
| Tier | A |
| Role | Tank |
| Starting move | Tackle |
| Banner | Alola |
Stats and Stat Score
Bewear has 124 HP, 103 speed and a 1.39x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.
Compared with the whole roster, its HP is among the best on the roster, its speed is about average and its attack is well above average. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 73.2, which puts it at rank 93 overall, rank 14 of 83 among Alola Pokemon and rank 8 of 120 Normal-types and 16 of 68 Fighting-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.
On the full Pokedex ranking Bewear sits next to Raikou one place above it and Cinderace one place below it.
| Stat | Value | Roster percentile | Compared with the roster |
|---|---|---|---|
| HP | 124 | 96% | among the best on the roster |
| Speed | 103 | 40% | about average |
| Attack multiplier | 1.39x | 86% | well above average |
| Base stat total | 500 | 70% | above average |
Bewear moves
Pokemon that are not starters begin with the signature move of their first type, so Bewear starts every run with Tackle: charges in an arc at everything in front of you.
The level-up cards can then offer 10 different moves: the 8 Normal moves that every Pokemon shares plus 2 moves of its own type. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.
- Normal moves: Tackle, Quick Attack, Swords Dance, Agility, Harden, Body Slam, Hyper Voice, Substitute
- Fighting moves: Karate Chop, Aura Sphere
Weaknesses and resistances
Bewear takes extra damage from Fighting (1.6x), Flying (1.6x), Psychic (1.6x), and Fairy (1.6x). It resists Ghost (0.3x), Bug (0.6x), Rock (0.6x), and Dark (0.6x). The remaining 10 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.
The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Bewear are the ones whose first type is Fighting, Flying, Psychic, or Fairy. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Normal or Fighting moves do not hit harder just because Bewear shares the type.
How to get Bewear
Bewear is part of the Alola banner. A single pull first picks a rarity (6.5% for Epic) and then picks one of the 20 Epic Pokemon on that banner at random, so one pull gives Bewear a 0.33% chance. Without pity helping at this rarity, expect to need around 308 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.
A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 120 coins, or 360 if it is the shiny version. The full odds and the pity rule are in the gacha guide.
Shiny Bewear exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.
Bewear as an enemy
Bewear can show up as a regular enemy from 4:20 into the run (enemy tier 4 and 5). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.
Its enemy role is jumper: it leaps onto your position every few seconds once you are close.
It is also strong enough to be picked as a boss: it can fill the minute 3 slot. Boss fights are laid out in the bosses guide. Its attack set would be a ground slam, a leap onto your position, a fan of shots, and falling danger zones.
Bewear in Pokemon Survivor FAQ
Is Bewear good in Pokemon Survivor?
Bewear is an A-tier pick with a Stat Score of 73.2, rank 93 of 966. Bewear is a tank: its HP is its strongest stat against the roster, which gives it room for mistakes against swarms and boss attacks.
How do I get Bewear in Pokemon Survivor?
Pull the Alola banner. Bewear is an Epic Pokemon, so each pull has a 0.33% chance of giving it.
What is Bewear's starting move?
Bewear starts with Tackle, a Normal-type melee move.
What is Bewear weak to in Pokemon Survivor?
Bewear is weak to Fighting (1.6x), Flying (1.6x), Psychic (1.6x), and Fairy (1.6x).
Can Bewear be shiny in Pokemon Survivor?
Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.
See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.