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Hitmontop in Pokemon Survivor

Pokemon · rank 510 of 966 · last checked 2026-10-14

Hitmontop in Pokemon Survivor is a Fighting-type Pokemon from the Johto banner. It is a Rare (3-star) pick with 92 HP, 107 speed and a 1.22x attack multiplier. That gives it a Stat Score of 49: rank 510 of 966, in C tier. Hitmontop is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.

Stat Score49.0 / 100

Hitmontop at a glance

TypeFighting
Generation2 (Johto)
RarityRare (3-star)
HP92
Speed107
Attack multiplier1.22x
Base stat total455
Stat Score49 / 100
Overall rank510 of 966
TierC
RoleBalanced
Starting moveKarate Chop
BannerJohto

Stats and Stat Score

Hitmontop has 92 HP, 107 speed and a 1.22x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.

Compared with the whole roster, its HP is among the lowest on the roster, its speed is about average and its attack is above average. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 49, which puts it at rank 510 overall, rank 42 of 100 among Johto Pokemon and rank 48 of 68 Fighting-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.

On the full Pokedex ranking Hitmontop sits next to Cloyster one place above it and Minun one place below it.

StatValueRoster percentileCompared with the roster
HP9219%among the lowest on the roster
Speed10754%about average
Attack multiplier1.22x58%above average
Base stat total45552%about average

Hitmontop moves

Pokemon that are not starters begin with the signature move of their first type, so Hitmontop starts every run with Karate Chop: a sharp, powerful blow straight ahead.

The level-up cards can then offer 10 different moves: the 8 Normal moves that every Pokemon shares plus 2 moves of its own type. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.

Weaknesses and resistances

Hitmontop takes extra damage from Flying (1.6x), Psychic (1.6x), and Fairy (1.6x). It resists Bug (0.6x), Rock (0.6x), and Dark (0.6x). The remaining 12 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.

The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Hitmontop are the ones whose first type is Flying, Psychic, or Fairy. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Fighting moves do not hit harder just because Hitmontop shares the type.

How to get Hitmontop

Hitmontop is part of the Johto banner. A single pull first picks a rarity (17% for Rare) and then picks one of the 29 Rare Pokemon on that banner at random, so one pull gives Hitmontop a 0.59% chance. Without pity helping at this rarity, expect to need around 171 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.

A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 60 coins, or 180 if it is the shiny version. The full odds and the pity rule are in the gacha guide.

A rarity-3 Pokemon like Hitmontop can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.

Shiny Hitmontop exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.

Hitmontop as an enemy

Hitmontop can show up as a regular enemy from 2:40 into the run (enemy tier 3 and 4). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.

Its enemy role is charger: it stops to aim for about half a second and then dashes in a straight line at more than three times its walking speed.

Hitmontop in Pokemon Survivor FAQ

Is Hitmontop good in Pokemon Survivor?

Hitmontop is a C-tier pick with a Stat Score of 49, rank 510 of 966. Hitmontop is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.

How do I get Hitmontop in Pokemon Survivor?

Pull the Johto banner. Hitmontop is a Rare Pokemon, so each pull has a 0.59% chance of giving it.

What is Hitmontop's starting move?

Hitmontop starts with Karate Chop, a Fighting-type melee move.

What is Hitmontop weak to in Pokemon Survivor?

Hitmontop is weak to Flying (1.6x), Psychic (1.6x), and Fairy (1.6x).

Can Hitmontop be shiny in Pokemon Survivor?

Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.

See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.