Magikarp in Pokemon Survivor
Pokemon · rank 957 of 966 · last checked 2026-10-14
Magikarp in Pokemon Survivor is a Water-type Pokemon from the Kanto banner. It is a Common (1-star) pick with 79 HP, 112 speed and a 0.78x attack multiplier. That gives it a Stat Score of 15.9: rank 957 of 966, in D tier. Magikarp is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.
Magikarp at a glance
| Type | Water |
| Generation | 1 (Kanto) |
| Rarity | Common (1-star) |
| HP | 79 |
| Speed | 112 |
| Attack multiplier | 0.78x |
| Base stat total | 200 |
| Stat Score | 15.9 / 100 |
| Overall rank | 957 of 966 |
| Tier | D |
| Role | Balanced |
| Starting move | Water Gun |
| Banner | Kanto |
Stats and Stat Score
Magikarp has 79 HP, 112 speed and a 0.78x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.
Compared with the whole roster, its HP is among the lowest on the roster, its speed is above average and its attack is among the lowest on the roster. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 15.9, which puts it at rank 957 overall, rank 151 of 151 among Kanto Pokemon and rank 148 of 149 Water-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.
On the full Pokedex ranking Magikarp sits next to Bronzor one place above it and Feebas one place below it.
| Stat | Value | Roster percentile | Compared with the roster |
|---|---|---|---|
| HP | 79 | 0% | among the lowest on the roster |
| Speed | 112 | 65% | above average |
| Attack multiplier | 0.78x | 0% | among the lowest on the roster |
| Base stat total | 200 | 1% | among the lowest on the roster |
Magikarp moves
Pokemon that are not starters begin with the signature move of their first type, so Magikarp starts every run with Water Gun: a piercing jet. Reliable at any range.
The level-up cards can then offer 13 different moves: the 8 Normal moves that every Pokemon shares plus 5 moves of its own type. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.
- Normal moves: Tackle, Quick Attack, Swords Dance, Agility, Harden, Body Slam, Hyper Voice, Substitute
- Water moves: Water Gun, Bubble, Hydro Pump, Aqua Ring, Bubble Beam
Weaknesses and resistances
Magikarp takes extra damage from Electric (1.6x) and Grass (1.6x). It resists Fire (0.6x), Water (0.6x), Ice (0.6x), and Steel (0.6x). The remaining 12 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.
The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Magikarp are the ones whose first type is Electric or Grass. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Water moves do not hit harder just because Magikarp shares the type.
How to get Magikarp
Magikarp is part of the Kanto banner. A single pull first picks a rarity (45% for Common) and then picks one of the 35 Common Pokemon on that banner at random, so one pull gives Magikarp a 1.29% chance. Without pity helping at this rarity, expect to need around 78 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.
A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 15 coins, or 45 if it is the shiny version. The full odds and the pity rule are in the gacha guide.
A rarity-1 Pokemon like Magikarp can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.
Shiny Magikarp exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.
Magikarp as an enemy
Magikarp can show up as a regular enemy from 0:00 into the run (enemy tier 1). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.
Its enemy role is fan shooter: it fires a fan of shots in your direction.
Magikarp in Pokemon Survivor FAQ
Is Magikarp good in Pokemon Survivor?
Magikarp is a D-tier pick with a Stat Score of 15.9, rank 957 of 966. Magikarp is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.
How do I get Magikarp in Pokemon Survivor?
Pull the Kanto banner. Magikarp is a Common Pokemon, so each pull has a 1.29% chance of giving it.
What is Magikarp's starting move?
Magikarp starts with Water Gun, a Water-type projectile move.
What is Magikarp weak to in Pokemon Survivor?
Magikarp is weak to Electric (1.6x) and Grass (1.6x).
Can Magikarp be shiny in Pokemon Survivor?
Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.
See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.