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Passimian in Pokemon Survivor

Pokemon · rank 118 of 966 · last checked 2026-10-14

Passimian in Pokemon Survivor is a Fighting-type Pokemon from the Alola banner. It is a Rare (3-star) pick with 115 HP, 112 speed and a 1.36x attack multiplier. That gives it a Stat Score of 71.1: rank 118 of 966, in A tier. Passimian is a tank: its HP is its strongest stat against the roster, which gives it room for mistakes against swarms and boss attacks.

Stat Score71.1 / 100

Passimian at a glance

TypeFighting
Generation7 (Alola)
RarityRare (3-star)
HP115
Speed112
Attack multiplier1.36x
Base stat total490
Stat Score71.1 / 100
Overall rank118 of 966
TierA
RoleTank
Starting moveKarate Chop
BannerAlola

Stats and Stat Score

Passimian has 115 HP, 112 speed and a 1.36x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.

Compared with the whole roster, its HP is well above average, its speed is above average and its attack is well above average. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 71.1, which puts it at rank 118 overall, rank 18 of 83 among Alola Pokemon and rank 19 of 68 Fighting-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.

On the full Pokedex ranking Passimian sits next to Krookodile one place above it and Chi-Yu one place below it.

StatValueRoster percentileCompared with the roster
HP11587%well above average
Speed11265%above average
Attack multiplier1.36x81%well above average
Base stat total49065%above average

Passimian moves

Pokemon that are not starters begin with the signature move of their first type, so Passimian starts every run with Karate Chop: a sharp, powerful blow straight ahead.

The level-up cards can then offer 10 different moves: the 8 Normal moves that every Pokemon shares plus 2 moves of its own type. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.

Weaknesses and resistances

Passimian takes extra damage from Flying (1.6x), Psychic (1.6x), and Fairy (1.6x). It resists Bug (0.6x), Rock (0.6x), and Dark (0.6x). The remaining 12 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.

The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Passimian are the ones whose first type is Flying, Psychic, or Fairy. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Fighting moves do not hit harder just because Passimian shares the type.

How to get Passimian

Passimian is part of the Alola banner. A single pull first picks a rarity (17% for Rare) and then picks one of the 23 Rare Pokemon on that banner at random, so one pull gives Passimian a 0.74% chance. Without pity helping at this rarity, expect to need around 135 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.

A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 60 coins, or 180 if it is the shiny version. The full odds and the pity rule are in the gacha guide.

A rarity-3 Pokemon like Passimian can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.

Shiny Passimian exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.

Passimian as an enemy

Passimian can show up as a regular enemy from 4:20 into the run (enemy tier 4). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.

Its enemy role is charger: it stops to aim for about half a second and then dashes in a straight line at more than three times its walking speed.

It is also strong enough to be picked as a boss: it can fill the minute 3 slot. Boss fights are laid out in the bosses guide. Its attack set would be a ground slam, a straight charge, a fan of shots, and a ring of shots.

Passimian in Pokemon Survivor FAQ

Is Passimian good in Pokemon Survivor?

Passimian is an A-tier pick with a Stat Score of 71.1, rank 118 of 966. Passimian is a tank: its HP is its strongest stat against the roster, which gives it room for mistakes against swarms and boss attacks.

How do I get Passimian in Pokemon Survivor?

Pull the Alola banner. Passimian is a Rare Pokemon, so each pull has a 0.74% chance of giving it.

What is Passimian's starting move?

Passimian starts with Karate Chop, a Fighting-type melee move.

What is Passimian weak to in Pokemon Survivor?

Passimian is weak to Flying (1.6x), Psychic (1.6x), and Fairy (1.6x).

Can Passimian be shiny in Pokemon Survivor?

Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.

See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.