Skiploom in Pokemon Survivor
Pokemon · rank 742 of 966 · last checked 2026-10-14
Skiploom in Pokemon Survivor is a Grass and Flying dual-type Pokemon from the Johto banner. It is an Uncommon (2-star) pick with 95 HP, 112 speed and a 0.95x attack multiplier. That gives it a Stat Score of 34.6: rank 742 of 966, in C tier. Skiploom is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.
Skiploom at a glance
| Type | Grass / Flying |
| Generation | 2 (Johto) |
| Rarity | Uncommon (2-star) |
| HP | 95 |
| Speed | 112 |
| Attack multiplier | 0.95x |
| Base stat total | 340 |
| Stat Score | 34.6 / 100 |
| Overall rank | 742 of 966 |
| Tier | C |
| Role | Balanced |
| Starting move | Vine Whip |
| Banner | Johto |
Stats and Stat Score
Skiploom has 95 HP, 112 speed and a 0.95x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.
Compared with the whole roster, its HP is below average, its speed is above average and its attack is among the lowest on the roster. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 34.6, which puts it at rank 742 overall, rank 77 of 100 among Johto Pokemon and rank 83 of 118 Grass-types and 85 of 102 Flying-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.
On the full Pokedex ranking Skiploom sits next to Varoom one place above it and Poliwag one place below it.
| Stat | Value | Roster percentile | Compared with the roster |
|---|---|---|---|
| HP | 95 | 28% | below average |
| Speed | 112 | 65% | above average |
| Attack multiplier | 0.95x | 6% | among the lowest on the roster |
| Base stat total | 340 | 30% | below average |
Skiploom moves
Pokemon that are not starters begin with the signature move of their first type, so Skiploom starts every run with Vine Whip: long-range whips in a wide arc.
The level-up cards can then offer 15 different moves: the 8 Normal moves that every Pokemon shares plus 7 moves of its own types. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.
- Normal moves: Tackle, Quick Attack, Swords Dance, Agility, Harden, Body Slam, Hyper Voice, Substitute
- Grass moves: Vine Whip, Razor Leaf, Petal Blizzard, Grass Knot
- Flying moves: Gust, Wing Attack, Aerial Ace
Weaknesses and resistances
Skiploom takes extra damage from Ice (2.4x), Fire (1.6x), Poison (1.6x), Flying (1.6x), and Rock (1.6x). It resists Ground (0.3x), Grass (0.36x), Water (0.6x), and Fighting (0.6x). The remaining 9 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.
The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Skiploom are the ones whose first type is Ice, Fire, Poison, Flying, or Rock, which hit for up to 2.4x. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Grass or Flying moves do not hit harder just because Skiploom shares the type.
How to get Skiploom
Skiploom is part of the Johto banner. A single pull first picks a rarity (30% for Uncommon) and then picks one of the 21 Uncommon Pokemon on that banner at random, so one pull gives Skiploom a 1.43% chance. Without pity helping at this rarity, expect to need around 70 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.
A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 30 coins, or 90 if it is the shiny version. The full odds and the pity rule are in the gacha guide.
A rarity-2 Pokemon like Skiploom can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.
Shiny Skiploom exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.
Skiploom as an enemy
Skiploom can show up as a regular enemy from 1:10 into the run (enemy tier 2). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.
Its enemy role is chaser: it walks straight at you and hurts you on contact.
Skiploom in Pokemon Survivor FAQ
Is Skiploom good in Pokemon Survivor?
Skiploom is a C-tier pick with a Stat Score of 34.6, rank 742 of 966. Skiploom is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.
How do I get Skiploom in Pokemon Survivor?
Pull the Johto banner. Skiploom is an Uncommon Pokemon, so each pull has a 1.43% chance of giving it.
What is Skiploom's starting move?
Skiploom starts with Vine Whip, a Grass-type melee move.
What is Skiploom weak to in Pokemon Survivor?
Skiploom is weak to Ice (2.4x), Fire (1.6x), Poison (1.6x), Flying (1.6x), and Rock (1.6x).
Can Skiploom be shiny in Pokemon Survivor?
Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.
See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.