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Slowking in Pokemon Survivor

Pokemon · rank 447 of 966 · last checked 2026-10-14

Slowking in Pokemon Survivor is a Water and Psychic dual-type Pokemon from the Johto banner. It is a Rare (3-star) pick with 113 HP, 91 speed and a 1.25x attack multiplier. That gives it a Stat Score of 53.3: rank 447 of 966, in B tier. Slowking is a tank: its HP is its strongest stat against the roster, which gives it room for mistakes against swarms and boss attacks.

Stat Score53.3 / 100

Slowking at a glance

TypeWater / Psychic
Generation2 (Johto)
RarityRare (3-star)
HP113
Speed91
Attack multiplier1.25x
Base stat total490
Stat Score53.3 / 100
Overall rank447 of 966
TierB
RoleTank
Starting moveWater Gun
BannerJohto

Stats and Stat Score

Slowking has 113 HP, 91 speed and a 1.25x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.

Compared with the whole roster, its HP is well above average, its speed is among the lowest on the roster and its attack is above average. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 53.3, which puts it at rank 447 overall, rank 35 of 100 among Johto Pokemon and rank 68 of 149 Water-types and 55 of 96 Psychic-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.

On the full Pokedex ranking Slowking sits next to Slowbro one place above it and Mr. Mime one place below it.

StatValueRoster percentileCompared with the roster
HP11384%well above average
Speed917%among the lowest on the roster
Attack multiplier1.25x63%above average
Base stat total49065%above average

Slowking moves

Pokemon that are not starters begin with the signature move of their first type, so Slowking starts every run with Water Gun: a piercing jet. Reliable at any range.

The level-up cards can then offer 17 different moves: the 8 Normal moves that every Pokemon shares plus 9 moves of its own types. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.

Weaknesses and resistances

Slowking takes extra damage from Electric (1.6x), Grass (1.6x), Bug (1.6x), Ghost (1.6x), and Dark (1.6x). It resists Fire (0.6x), Water (0.6x), Ice (0.6x), Fighting (0.6x), Psychic (0.6x), and Steel (0.6x). The remaining 7 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.

The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Slowking are the ones whose first type is Electric, Grass, Bug, Ghost, or Dark. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Water or Psychic moves do not hit harder just because Slowking shares the type.

How to get Slowking

Slowking is part of the Johto banner. A single pull first picks a rarity (17% for Rare) and then picks one of the 29 Rare Pokemon on that banner at random, so one pull gives Slowking a 0.59% chance. Without pity helping at this rarity, expect to need around 171 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.

A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 60 coins, or 180 if it is the shiny version. The full odds and the pity rule are in the gacha guide.

A rarity-3 Pokemon like Slowking can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.

Shiny Slowking exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.

Slowking as an enemy

Slowking can show up as a regular enemy from 4:20 into the run (enemy tier 4). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.

Its enemy role is summoner: it calls up to four minions at a time to fight beside it.

It is also strong enough to be picked as a boss: it can fill the minute 3 slot. Boss fights are laid out in the bosses guide. Its attack set would be a ground slam, a leap onto your position, a fan of beams, and a fan of shots.

Slowking in Pokemon Survivor FAQ

Is Slowking good in Pokemon Survivor?

Slowking is a B-tier pick with a Stat Score of 53.3, rank 447 of 966. Slowking is a tank: its HP is its strongest stat against the roster, which gives it room for mistakes against swarms and boss attacks.

How do I get Slowking in Pokemon Survivor?

Pull the Johto banner. Slowking is a Rare Pokemon, so each pull has a 0.59% chance of giving it.

What is Slowking's starting move?

Slowking starts with Water Gun, a Water-type projectile move.

What is Slowking weak to in Pokemon Survivor?

Slowking is weak to Electric (1.6x), Grass (1.6x), Bug (1.6x), Ghost (1.6x), and Dark (1.6x).

Can Slowking be shiny in Pokemon Survivor?

Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.

See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.