Quick Claw in Pokemon Survivor

Held Item · last checked 2026-10-14

Quick Claw in Pokemon Survivor is a held item that cuts the cooldown of your moves by 20%, so each timed move casts 25% more often. It has no cost, and it multiplies with the Reflexes card and upgrade.

Quick Claw at a glance

Effect-20% cooldown on your moves, except orbit moves.
DownsideNone; orbit moves are not sped up
GroupOffense
SlotOne held item at a time
Found inBosses, rift legendaries, chests
Chance per drop1 in 11 (9.1%)

How Quick Claw works

A 20% shorter cooldown means a move casts 25% more often. The effect multiplies with the Reflexes card and the Reflexes upgrade.

A cooldown never drops below 0.05 seconds.

The table shows casts per minute before and after the claw for four example cooldowns.

Move cooldownWith Quick ClawCasts per minuteCasts per minute with the claw
2 s1.6 s3037.5
1.5 s1.2 s4050
1 s0.8 s6075
0.5 s0.4 s120150

Quick Claw compared with cards and upgrades

A 20% cut is worth between 2 and 3 Reflexes cards, since each card is 8%, and it multiplies with the upgrade.

Cards come from level-ups during a run and upgrades are bought with coins between runs, while a held item takes the single item slot. The table puts them side by side. The upgrades guide covers the whole shop.

SourceBonusCost or limit
Quick Claw-20% cooldownFree; uses the item slot
Reflexes card-8% cooldown each, multipliesA level-up card; up to 10
Reflexes upgrade-3% cooldown per level (up to -24%)3,340 coins in total

Trade-off and when to take Quick Claw

There is no downside, with one exception: orbit moves do not run on a cooldown, so no cooldown bonus changes how often their orbs hit.

Quick Claw is a safe pick for almost any build of timed moves. Shots, melee strikes, beams, chains, novas and the rest all cast sooner, and nothing is given up for it.

If most of your damage comes from orbit moves, take Choice Band or Life Orb instead.

How to find Quick Claw

Held items come from three places. Every boss drops one, and a full run has five bosses, at minutes 3, 6, 9, 12 and 15. A locked chest holds one half the time, and an ordinary chest 8% of the time. Rift legendaries drop one as well. The bosses guide lists every boss and the rifts guide covers the legendaries.

Each drop picks one of the 11 items at random with no memory of what you carry, so a given drop is Quick Claw one time in 11 (9.1%). Over the 5 boss drops of a full run that is a 38% chance of meeting Quick Claw at least once, before counting chests.

You carry one item at a time. If you find a second, the game pauses and asks which to keep, and in a group it pauses for everyone. Finding the item you already carry changes nothing: you are told you already carry it and play on. The full list is on the held items page.

Quick Claw in Pokemon Survivor FAQ

What does Quick Claw do in Pokemon Survivor?

Quick Claw in Pokemon Survivor is a held item that cuts the cooldown of your moves by 20%, so each timed move casts 25% more often. There is no downside, with one exception: orbit moves do not run on a cooldown, so no cooldown bonus changes how often their orbs hit.

How do I get Quick Claw in Pokemon Survivor?

It drops from bosses, rift legendaries, locked chests and ordinary chests, and each drop is one of 11 items at random. A single drop is Quick Claw one time in 11 (9.1%).

Does Quick Claw speed up orbit moves?

No. Orbit moves do not cast on a cooldown. Their orbs spin around you and re-hit enemies on a fixed delay that cooldown bonuses, including the Reflexes card and upgrade, do not change.

Browse all 11 held items in the Pokemon Survivor held items list, or read the Pokemon Survivor guides.