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Aron in Pokemon Survivor

Pokemon · rank 793 of 966 · last checked 2026-10-14

Aron in Pokemon Survivor is a Steel and Rock dual-type Pokemon from the Hoenn banner. It is an Uncommon (2-star) pick with 92 HP, 91 speed and a 1.08x attack multiplier. That gives it a Stat Score of 32.3: rank 793 of 966, in D tier. Aron is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.

Stat Score32.3 / 100

Aron at a glance

TypeSteel / Rock
Generation3 (Hoenn)
RarityUncommon (2-star)
HP92
Speed91
Attack multiplier1.08x
Base stat total330
Stat Score32.3 / 100
Overall rank793 of 966
TierD
RoleBalanced
Starting moveMetal Claw
BannerHoenn

Stats and Stat Score

Aron has 92 HP, 91 speed and a 1.08x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.

Compared with the whole roster, its HP is among the lowest on the roster, its speed is among the lowest on the roster and its attack is below average. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 32.3, which puts it at rank 793 overall, rank 103 of 135 among Hoenn Pokemon and rank 53 of 61 Steel-types and 53 of 66 Rock-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.

On the full Pokedex ranking Aron sits next to Kirlia one place above it and Phantump one place below it.

StatValueRoster percentileCompared with the roster
HP9219%among the lowest on the roster
Speed917%among the lowest on the roster
Attack multiplier1.08x29%below average
Base stat total33027%below average

Aron moves

Pokemon that are not starters begin with the signature move of their first type, so Aron starts every run with Metal Claw: a steel swipe in an arc.

The level-up cards can then offer 13 different moves: the 8 Normal moves that every Pokemon shares plus 5 moves of its own types. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.

Weaknesses and resistances

Aron takes extra damage from Fighting (2.4x), Ground (2.4x), and Water (1.6x). It resists Poison (0.3x), Normal (0.36x), Flying (0.36x), Ice (0.6x), Psychic (0.6x), Bug (0.6x), Rock (0.6x), Dragon (0.6x), and Fairy (0.6x). The remaining 6 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.

The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Aron are the ones whose first type is Fighting, Ground, or Water, which hit for up to 2.4x. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Steel or Rock moves do not hit harder just because Aron shares the type.

How to get Aron

Aron is part of the Hoenn banner. A single pull first picks a rarity (30% for Uncommon) and then picks one of the 25 Uncommon Pokemon on that banner at random, so one pull gives Aron a 1.2% chance. Without pity helping at this rarity, expect to need around 83 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.

A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 30 coins, or 90 if it is the shiny version. The full odds and the pity rule are in the gacha guide.

A rarity-2 Pokemon like Aron can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.

Shiny Aron exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.

Aron as an enemy

Aron can show up as a regular enemy from 0:00 into the run (enemy tier 1 and 2). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.

Its enemy role is jumper: it leaps onto your position every few seconds once you are close.

Aron in Pokemon Survivor FAQ

Is Aron good in Pokemon Survivor?

Aron is a D-tier pick with a Stat Score of 32.3, rank 793 of 966. Aron is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.

How do I get Aron in Pokemon Survivor?

Pull the Hoenn banner. Aron is an Uncommon Pokemon, so each pull has a 1.2% chance of giving it.

What is Aron's starting move?

Aron starts with Metal Claw, a Steel-type melee move.

What is Aron weak to in Pokemon Survivor?

Aron is weak to Fighting (2.4x), Ground (2.4x), and Water (1.6x).

Can Aron be shiny in Pokemon Survivor?

Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.

See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.