Crabominable in Pokemon Survivor
Pokemon · rank 154 of 966 · last checked 2026-10-14
Crabominable in Pokemon Survivor is a Fighting and Ice dual-type Pokemon from the Alola banner. It is a Rare (3-star) pick with 114 HP, 96 speed and a 1.43x attack multiplier. That gives it a Stat Score of 68.1: rank 154 of 966, in A tier. Crabominable is a damage dealer: its attack multiplier is its strongest stat against the roster, so every move it carries hits harder than most.
Crabominable at a glance
| Type | Fighting / Ice |
| Generation | 7 (Alola) |
| Rarity | Rare (3-star) |
| HP | 114 |
| Speed | 96 |
| Attack multiplier | 1.43x |
| Base stat total | 478 |
| Stat Score | 68.1 / 100 |
| Overall rank | 154 of 966 |
| Tier | A |
| Role | Damage dealer |
| Starting move | Karate Chop |
| Banner | Alola |
Stats and Stat Score
Crabominable has 114 HP, 96 speed and a 1.43x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.
Compared with the whole roster, its HP is well above average, its speed is below average and its attack is among the best on the roster. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 68.1, which puts it at rank 154 overall, rank 23 of 83 among Alola Pokemon and rank 24 of 68 Fighting-types and 9 of 46 Ice-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.
On the full Pokedex ranking Crabominable sits next to Kilowattrel one place above it and Togekiss one place below it.
| Stat | Value | Roster percentile | Compared with the roster |
|---|---|---|---|
| HP | 114 | 87% | well above average |
| Speed | 96 | 21% | below average |
| Attack multiplier | 1.43x | 94% | among the best on the roster |
| Base stat total | 478 | 59% | above average |
Crabominable moves
Pokemon that are not starters begin with the signature move of their first type, so Crabominable starts every run with Karate Chop: a sharp, powerful blow straight ahead.
The level-up cards can then offer 13 different moves: the 8 Normal moves that every Pokemon shares plus 5 moves of its own types. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.
- Normal moves: Tackle, Quick Attack, Swords Dance, Agility, Harden, Body Slam, Hyper Voice, Substitute
- Fighting moves: Karate Chop, Aura Sphere
- Ice moves: Ice Beam, Powder Snow, Hail
Weaknesses and resistances
Crabominable takes extra damage from Fire (1.6x), Fighting (1.6x), Flying (1.6x), Psychic (1.6x), Steel (1.6x), and Fairy (1.6x). It resists Ice (0.6x), Bug (0.6x), and Dark (0.6x). The remaining 9 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.
The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Crabominable are the ones whose first type is Fire, Fighting, Flying, Psychic, Steel, or Fairy. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Fighting or Ice moves do not hit harder just because Crabominable shares the type.
How to get Crabominable
Crabominable is part of the Alola banner. A single pull first picks a rarity (17% for Rare) and then picks one of the 23 Rare Pokemon on that banner at random, so one pull gives Crabominable a 0.74% chance. Without pity helping at this rarity, expect to need around 135 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.
A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 60 coins, or 180 if it is the shiny version. The full odds and the pity rule are in the gacha guide.
A rarity-3 Pokemon like Crabominable can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.
Shiny Crabominable exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.
Crabominable as an enemy
Crabominable can show up as a regular enemy from 4:20 into the run (enemy tier 4). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.
Its enemy role is tank: it walks slowly but has 50% more HP, 20% more damage and 30% less speed than other enemies of its tier.
Crabominable in Pokemon Survivor FAQ
Is Crabominable good in Pokemon Survivor?
Crabominable is an A-tier pick with a Stat Score of 68.1, rank 154 of 966. Crabominable is a damage dealer: its attack multiplier is its strongest stat against the roster, so every move it carries hits harder than most.
How do I get Crabominable in Pokemon Survivor?
Pull the Alola banner. Crabominable is a Rare Pokemon, so each pull has a 0.74% chance of giving it.
What is Crabominable's starting move?
Crabominable starts with Karate Chop, a Fighting-type melee move.
What is Crabominable weak to in Pokemon Survivor?
Crabominable is weak to Fire (1.6x), Fighting (1.6x), Flying (1.6x), Psychic (1.6x), Steel (1.6x), and Fairy (1.6x).
Can Crabominable be shiny in Pokemon Survivor?
Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.
See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.