Glimmora in Pokemon Survivor
Pokemon · rank 103 of 966 · last checked 2026-10-14
Glimmora in Pokemon Survivor is a Rock and Poison dual-type Pokemon from the Paldea banner. It is an Epic (4-star) pick with 107 HP, 114 speed and a 1.42x attack multiplier. That gives it a Stat Score of 72.4: rank 103 of 966, in A tier. Glimmora is a damage dealer: its attack multiplier is its strongest stat against the roster, so every move it carries hits harder than most.
Glimmora at a glance
| Type | Rock / Poison |
| Generation | 9 (Paldea) |
| Rarity | Epic (4-star) |
| HP | 107 |
| Speed | 114 |
| Attack multiplier | 1.42x |
| Base stat total | 525 |
| Stat Score | 72.4 / 100 |
| Overall rank | 103 of 966 |
| Tier | A |
| Role | Damage dealer |
| Starting move | Rock Throw |
| Banner | Paldea |
Stats and Stat Score
Glimmora has 107 HP, 114 speed and a 1.42x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.
Compared with the whole roster, its HP is above average, its speed is above average and its attack is among the best on the roster. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 72.4, which puts it at rank 103 overall, rank 19 of 92 among Paldea Pokemon and rank 8 of 66 Rock-types and 7 of 78 Poison-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.
On the full Pokedex ranking Glimmora sits next to Heatran one place above it and Gengar one place below it.
| Stat | Value | Roster percentile | Compared with the roster |
|---|---|---|---|
| HP | 107 | 75% | above average |
| Speed | 114 | 71% | above average |
| Attack multiplier | 1.42x | 90% | among the best on the roster |
| Base stat total | 525 | 80% | well above average |
Glimmora moves
Pokemon that are not starters begin with the signature move of their first type, so Glimmora starts every run with Rock Throw: a heavy boulder that pushes the enemy back.
The level-up cards can then offer 14 different moves: the 8 Normal moves that every Pokemon shares plus 6 moves of its own types. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.
- Normal moves: Tackle, Quick Attack, Swords Dance, Agility, Harden, Body Slam, Hyper Voice, Substitute
- Rock moves: Rock Throw, Rock Slide
- Poison moves: Sludge, Poison Sting, Toxic, Toxic Spikes
Weaknesses and resistances
Glimmora takes extra damage from Ground (2.4x), Water (1.6x), Psychic (1.6x), and Steel (1.6x). It resists Poison (0.36x), Normal (0.6x), Fire (0.6x), Flying (0.6x), Bug (0.6x), and Fairy (0.6x). The remaining 8 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.
The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Glimmora are the ones whose first type is Ground, Water, Psychic, or Steel, which hit for up to 2.4x. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Rock or Poison moves do not hit harder just because Glimmora shares the type.
How to get Glimmora
Glimmora is part of the Paldea banner. A single pull first picks a rarity (6.5% for Epic) and then picks one of the 30 Epic Pokemon on that banner at random, so one pull gives Glimmora a 0.22% chance. Without pity helping at this rarity, expect to need around 462 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.
A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 120 coins, or 360 if it is the shiny version. The full odds and the pity rule are in the gacha guide.
Shiny Glimmora exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.
Glimmora as an enemy
Glimmora can show up as a regular enemy from 6:20 into the run (enemy tier 5). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.
Its enemy role is charger: it stops to aim for about half a second and then dashes in a straight line at more than three times its walking speed.
It is also strong enough to be picked as a boss: it can fill the minute 3 or minute 6 slot. Boss fights are laid out in the bosses guide. Its attack set would be a ground slam, a straight charge, falling danger zones, and a fan of shots.
Glimmora in Pokemon Survivor FAQ
Is Glimmora good in Pokemon Survivor?
Glimmora is an A-tier pick with a Stat Score of 72.4, rank 103 of 966. Glimmora is a damage dealer: its attack multiplier is its strongest stat against the roster, so every move it carries hits harder than most.
How do I get Glimmora in Pokemon Survivor?
Pull the Paldea banner. Glimmora is an Epic Pokemon, so each pull has a 0.22% chance of giving it.
What is Glimmora's starting move?
Glimmora starts with Rock Throw, a Rock-type projectile move.
What is Glimmora weak to in Pokemon Survivor?
Glimmora is weak to Ground (2.4x), Water (1.6x), Psychic (1.6x), and Steel (1.6x).
Can Glimmora be shiny in Pokemon Survivor?
Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.
See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.