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Magneton in Pokemon Survivor

Pokemon · rank 344 of 966 · last checked 2026-10-14

Magneton in Pokemon Survivor is an Electric and Steel dual-type Pokemon from the Kanto banner. It is a Rare (3-star) pick with 92 HP, 107 speed and a 1.36x attack multiplier. That gives it a Stat Score of 58.4: rank 344 of 966, in B tier. Magneton is a damage dealer: its attack multiplier is its strongest stat against the roster, so every move it carries hits harder than most.

Stat Score58.4 / 100

Magneton at a glance

TypeElectric / Steel
Generation1 (Kanto)
RarityRare (3-star)
HP92
Speed107
Attack multiplier1.36x
Base stat total465
Stat Score58.4 / 100
Overall rank344 of 966
TierB
RoleDamage dealer
Starting moveThunder Shock
BannerKanto

Stats and Stat Score

Magneton has 92 HP, 107 speed and a 1.36x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.

Compared with the whole roster, its HP is among the lowest on the roster, its speed is about average and its attack is well above average. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 58.4, which puts it at rank 344 overall, rank 46 of 151 among Kanto Pokemon and rank 31 of 64 Electric-types and 26 of 61 Steel-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.

On the full Pokedex ranking Magneton sits next to Crawdaunt one place above it and Scovillain one place below it.

StatValueRoster percentileCompared with the roster
HP9219%among the lowest on the roster
Speed10754%about average
Attack multiplier1.36x81%well above average
Base stat total46555%above average

Magneton moves

Pokemon that are not starters begin with the signature move of their first type, so Magneton starts every run with Thunder Shock: a lightning-fast bolt that pierces several enemies.

The level-up cards can then offer 14 different moves: the 8 Normal moves that every Pokemon shares plus 6 moves of its own types. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.

Weaknesses and resistances

Magneton takes extra damage from Ground (2.4x), Fire (1.6x), and Fighting (1.6x). It resists Poison (0.3x), Flying (0.36x), Steel (0.36x), Normal (0.6x), Electric (0.6x), Grass (0.6x), Ice (0.6x), Psychic (0.6x), Bug (0.6x), Rock (0.6x), Dragon (0.6x), and Fairy (0.6x). The remaining 3 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.

The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Magneton are the ones whose first type is Ground, Fire, or Fighting, which hit for up to 2.4x. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Electric or Steel moves do not hit harder just because Magneton shares the type.

How to get Magneton

Magneton is part of the Kanto banner. A single pull first picks a rarity (17% for Rare) and then picks one of the 38 Rare Pokemon on that banner at random, so one pull gives Magneton a 0.45% chance. Without pity helping at this rarity, expect to need around 224 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.

A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 60 coins, or 180 if it is the shiny version. The full odds and the pity rule are in the gacha guide.

A rarity-3 Pokemon like Magneton can also turn up as the Lost Pokemon event in a run. Lead it to the marker and, one time in five, it joins your collection; you always get coins, a ticket and a heal.

Shiny Magneton exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.

Magneton as an enemy

Magneton can show up as a regular enemy from 2:40 into the run (enemy tier 3 and 4). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.

Its enemy role is summoner: it calls up to four minions at a time to fight beside it.

Magneton in Pokemon Survivor FAQ

Is Magneton good in Pokemon Survivor?

Magneton is a B-tier pick with a Stat Score of 58.4, rank 344 of 966. Magneton is a damage dealer: its attack multiplier is its strongest stat against the roster, so every move it carries hits harder than most.

How do I get Magneton in Pokemon Survivor?

Pull the Kanto banner. Magneton is a Rare Pokemon, so each pull has a 0.45% chance of giving it.

What is Magneton's starting move?

Magneton starts with Thunder Shock, a Electric-type projectile move.

What is Magneton weak to in Pokemon Survivor?

Magneton is weak to Ground (2.4x), Fire (1.6x), and Fighting (1.6x).

Can Magneton be shiny in Pokemon Survivor?

Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.

See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.