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Shedinja in Pokemon Survivor

Pokemon · rank 801 of 966 · last checked 2026-10-14

Shedinja in Pokemon Survivor is a Bug and Ghost dual-type Pokemon from the Hoenn banner. It is a Common (1-star) pick with 70 HP, 95 speed and a 1.20x attack multiplier. That gives it a Stat Score of 32.2: rank 801 of 966, in D tier. Shedinja is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.

Stat Score32.2 / 100

Shedinja at a glance

TypeBug / Ghost
Generation3 (Hoenn)
RarityCommon (1-star)
HP70
Speed95
Attack multiplier1.20x
Base stat total236
Stat Score32.2 / 100
Overall rank801 of 966
TierD
RoleBalanced
Starting moveBug Bite
BannerHoenn

Stats and Stat Score

Shedinja has 70 HP, 95 speed and a 1.20x attack multiplier. The multiplier scales every move it uses, so it is the number to watch.

Compared with the whole roster, its HP is among the lowest on the roster, its speed is among the lowest on the roster and its attack is about average. Weighting attack at half and HP and speed at a quarter each gives the Stat Score of 32.2, which puts it at rank 801 overall, rank 105 of 135 among Hoenn Pokemon and rank 56 of 89 Bug-types and 54 of 60 Ghost-types. The score comes from the game's stat table, not from playtests, so read it together with the best Pokemon guide.

On the full Pokedex ranking Shedinja sits next to Dratini one place above it and Venonat one place below it.

StatValueRoster percentileCompared with the roster
HP700%among the lowest on the roster
Speed9517%among the lowest on the roster
Attack multiplier1.20x52%about average
Base stat total2364%among the lowest on the roster

Shedinja moves

Pokemon that are not starters begin with the signature move of their first type, so Shedinja starts every run with Bug Bite: a quick bite in a short arc.

The level-up cards can then offer 14 different moves: the 8 Normal moves that every Pokemon shares plus 6 moves of its own types. Moves level up to level 5 and can evolve once you also take the stat card they need, which is covered in the move evolution guide. The permanent Repertoire upgrade adds a second, random starting move; see the upgrades guide.

Weaknesses and resistances

Shedinja takes extra damage from Fire (1.6x), Flying (1.6x), Rock (1.6x), Ghost (1.6x), and Dark (1.6x). It resists Normal (0.3x), Fighting (0.3x), Grass (0.6x), Poison (0.6x), Ground (0.6x), and Bug (0.6x). The remaining 7 of 18 types deal normal damage. The chart is softer than the main games: a super-effective hit is x1.6, a resisted hit x0.6 and an immunity x0.3, and two types multiply with each other inside the range 0.3 to 2.4. See the type chart guide for every matchup.

The multipliers apply to the damage you take, and enemies attack with the first type listed for them, so the dangerous enemies for Shedinja are the ones whose first type is Fire, Flying, Rock, Ghost, or Dark. Boss shots carry their first type too. Weather does not change these numbers, but it changes your own damage; see the weather guide. There is no same-type bonus, so Bug or Ghost moves do not hit harder just because Shedinja shares the type.

How to get Shedinja

Shedinja is part of the Hoenn banner. A single pull first picks a rarity (45% for Common) and then picks one of the 41 Common Pokemon on that banner at random, so one pull gives Shedinja a 1.1% chance. Without pity helping at this rarity, expect to need around 91 pulls for this one in particular, although the pulls you spend on the banner also fill the rest of your collection.

A pull costs one ticket and ten pulls cost ten tickets or one x10 ticket. Tickets are earned in runs, from missions and from chests and are never sold for money. A duplicate turns into 15 coins, or 45 if it is the shiny version. The full odds and the pity rule are in the gacha guide.

Shiny Shedinja exists in this game. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096. Read the shiny guide for the details.

Shedinja as an enemy

Shedinja can show up as a regular enemy from 0:00 into the run (enemy tier 1). Each run draws only seven Pokemon per tier, so it is in some runs and absent from others.

Its enemy role is chaser: it walks straight at you and hurts you on contact.

Shedinja in Pokemon Survivor FAQ

Is Shedinja good in Pokemon Survivor?

Shedinja is a D-tier pick with a Stat Score of 32.2, rank 801 of 966. Shedinja is a balanced pick: no single stat stands out against the roster, so its runs depend on the moves and cards you collect.

How do I get Shedinja in Pokemon Survivor?

Pull the Hoenn banner. Shedinja is a Common Pokemon, so each pull has a 1.1% chance of giving it.

What is Shedinja's starting move?

Shedinja starts with Bug Bite, a Bug-type melee move.

What is Shedinja weak to in Pokemon Survivor?

Shedinja is weak to Fire (1.6x), Flying (1.6x), Rock (1.6x), Ghost (1.6x), and Dark (1.6x).

Can Shedinja be shiny in Pokemon Survivor?

Yes. One pull in a hundred is a shiny, and wild enemies are shiny one time in 4096.

See where all 966 Pokemon land on the Pokemon Survivor tier list, or browse the full Pokemon Survivor Pokedex.